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    Class ProfileElement

    Represents an element of a Profile

    Inheritance
    object
    CorePropertyChanged
    BreakableModel
    ProfileElement
    Profile
    RenderProfileElement
    Implements
    IBreakableModel
    IDisposable
    Inherited Members
    BreakableModel.OnBrokenStateChanged()
    BreakableModel.TryOrBreak(Action, string)
    BreakableModel.SetBrokenState(string, Exception)
    BreakableModel.ClearBrokenState(string)
    BreakableModel.GetBrokenHierarchy()
    BreakableModel.BrokenState
    BreakableModel.BrokenStateException
    BreakableModel.BrokenStateChanged
    Namespace: Artemis.Core
    Assembly: Artemis.Core.dll
    Syntax
    public abstract class ProfileElement : BreakableModel, IBreakableModel, IDisposable

    Properties

    BrokenDisplayName

    Gets the display name of this breakable model

    Declaration
    public override string BrokenDisplayName { get; }
    Property Value
    Type Description
    string
    Overrides
    BreakableModel.BrokenDisplayName

    Children

    The element's children

    Declaration
    public ReadOnlyCollection<ProfileElement> Children { get; }
    Property Value
    Type Description
    ReadOnlyCollection<ProfileElement>

    Disposed

    Gets a boolean indicating whether the profile element is disposed

    Declaration
    public bool Disposed { get; protected set; }
    Property Value
    Type Description
    bool

    EntityId

    Gets the unique ID of this profile element

    Declaration
    public Guid EntityId { get; }
    Property Value
    Type Description
    Guid

    Name

    The name which appears in the editor

    Declaration
    public string? Name { get; set; }
    Property Value
    Type Description
    string

    Order

    The order in which this element appears in the update loop and editor

    Declaration
    public int Order { get; }
    Property Value
    Type Description
    int

    Parent

    Gets the parent of this element

    Declaration
    public ProfileElement? Parent { get; }
    Property Value
    Type Description
    ProfileElement

    Profile

    Gets the profile this element belongs to

    Declaration
    public Profile Profile { get; }
    Property Value
    Type Description
    Profile

    Suspended

    Gets or sets the suspended state, if suspended the element is skipped in render and update

    Declaration
    public bool Suspended { get; set; }
    Property Value
    Type Description
    bool

    Methods

    AddChild(ProfileElement, int?)

    Adds a profile element to the Children collection, optionally at the given position (0-based)

    Declaration
    public virtual void AddChild(ProfileElement child, int? order = null)
    Parameters
    Type Name Description
    ProfileElement child

    The profile element to add

    int? order

    The order where to place the child (0-based), defaults to the end of the collection

    Dispose()

    Declaration
    public void Dispose()

    Dispose(bool)

    Disposes the profile element

    Declaration
    protected virtual void Dispose(bool disposing)
    Parameters
    Type Name Description
    bool disposing

    GetAllFolders()

    Returns a flattened list of all child folders

    Declaration
    public List<Folder> GetAllFolders()
    Returns
    Type Description
    List<Folder>

    GetAllLayers()

    Returns a flattened list of all child layers

    Declaration
    public List<Layer> GetAllLayers()
    Returns
    Type Description
    List<Layer>

    GetAllRenderElements()

    Returns a flattened list of all child render elements

    Declaration
    public List<RenderProfileElement> GetAllRenderElements()
    Returns
    Type Description
    List<RenderProfileElement>

    GetNewFolderName(string)

    Returns a name for a new folder according to any other folders with a default name similar to creating new folders in Explorer

    Declaration
    public string GetNewFolderName(string baseName = "New folder")
    Parameters
    Type Name Description
    string baseName
    Returns
    Type Description
    string

    The resulting name i.e. New folder or New folder (2)

    GetNewLayerName(string)

    Returns a name for a new layer according to any other layers with a default name similar to creating new folders in Explorer

    Declaration
    public string GetNewLayerName(string baseName = "New layer")
    Parameters
    Type Name Description
    string baseName
    Returns
    Type Description
    string

    The resulting name i.e. New layer or New layer (2)

    OnChildAdded(ProfileElement)

    Invokes the ChildAdded event

    Declaration
    protected virtual void OnChildAdded(ProfileElement child)
    Parameters
    Type Name Description
    ProfileElement child

    OnChildRemoved(ProfileElement)

    Invokes the ChildRemoved event

    Declaration
    protected virtual void OnChildRemoved(ProfileElement child)
    Parameters
    Type Name Description
    ProfileElement child

    OnDescendentAdded(ProfileElement)

    Invokes the DescendentAdded event

    Declaration
    protected virtual void OnDescendentAdded(ProfileElement child)
    Parameters
    Type Name Description
    ProfileElement child

    OnDescendentRemoved(ProfileElement)

    Invokes the DescendentRemoved event

    Declaration
    protected virtual void OnDescendentRemoved(ProfileElement child)
    Parameters
    Type Name Description
    ProfileElement child

    RemoveChild(ProfileElement)

    Removes a profile element from the Children collection

    Declaration
    public virtual void RemoveChild(ProfileElement child)
    Parameters
    Type Name Description
    ProfileElement child

    The profile element to remove

    Render(SKCanvas, SKPointI, ProfileElement?)

    Renders the element

    Declaration
    public abstract void Render(SKCanvas canvas, SKPointI basePosition, ProfileElement? editorFocus)
    Parameters
    Type Name Description
    SKCanvas canvas

    The canvas to render upon.

    SKPointI basePosition

    The base position to use to translate relative positions to absolute positions.

    ProfileElement editorFocus

    An optional element to focus on while rendering (other elements will not render).

    Reset()

    Resets the internal state of the element

    Declaration
    public abstract void Reset()

    ToString()

    Declaration
    public override string ToString()
    Returns
    Type Description
    string
    Overrides
    object.ToString()

    Update(double)

    Updates the element

    Declaration
    public abstract void Update(double deltaTime)
    Parameters
    Type Name Description
    double deltaTime

    Events

    ChildAdded

    Occurs when a child was added to the Children list

    Declaration
    public event EventHandler<ProfileElementEventArgs>? ChildAdded
    Event Type
    Type Description
    EventHandler<ProfileElementEventArgs>

    ChildRemoved

    Occurs when a child was removed from the Children list

    Declaration
    public event EventHandler<ProfileElementEventArgs>? ChildRemoved
    Event Type
    Type Description
    EventHandler<ProfileElementEventArgs>

    DescendentAdded

    Occurs when a child was added to the Children list of this element or any of it's descendents.

    Declaration
    public event EventHandler<ProfileElementEventArgs>? DescendentAdded
    Event Type
    Type Description
    EventHandler<ProfileElementEventArgs>

    DescendentRemoved

    Occurs when a child was removed from the Children list of this element or any of it's descendents.

    Declaration
    public event EventHandler<ProfileElementEventArgs>? DescendentRemoved
    Event Type
    Type Description
    EventHandler<ProfileElementEventArgs>

    Implements

    IBreakableModel
    IDisposable
    Content is available under the PolyForm Noncommercial License, by Artemis RGB.